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33 Total Characters
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NPCMU EPISODE 19 REOPENING / Mở lẑi / Reabertura

   

   

πŸ”₯Welcome to NPCΰΌ’MU Season 6!πŸ”₯

 

𝐒𝐄𝐑𝐕𝐄𝐑 πˆππ…πŽπ‘πŒπ€π“πˆπŽπ:

βœ…Season 6 Episode 19 Progressive

βœ…Mid Rate%

βœ…Server Host: United Kingdon

βœ…Premium Files Update 37 by Louis Emulator

βœ…Experience Rate: x1000

βœ…Max Level: 400

βœ…Max Master Level: 1000

βœ…Max Stats: 32767

βœ…Smooth PVP 33 FPS

βœ…Max Socket: 3 (Level 5)

βœ…Max Killer Socket: 4 (Level 5)

βœ…End Gear Webzen item: 380 Items, Tier 2 V2, Bloodangel

βœ…End Gear Custom item: Servant KIT, Blazing KIT

βœ…Jewel Drop Rate: 30% All Maps

βœ…Castle Siege: Every Sunday, 09:00 pm (PH time)

βœ…Gpack: Yes with Minimum of 10 players

βœ…Solopack:Yes

βœ…Max Client: 5

❌Real Money Trading: NOT ALLOWED!

βœ…Reward per Reset: 10 Gp

βœ…Grand Reset reward: 1000WCoinC

βœ…VIP System: Chaos Machine Rate 100%

βœ…Chaos Machine Rate: Default/Custom

βœ…Hunt Boss: WCC, WCP, GP Reward

βœ…Wc&Gp Converter: YES

==========================================

πŒπŽππ’π“π„π‘/ππŽπ’π’π„π’:

βœ…22 Monster Event Invasion

βœ…All map Big boss TOD base

βœ…5 New Map Boss

===========================================

π—Ÿπ—’π—–π—”π—Ÿ π—˜π—©π—˜π—‘π—§:

βœ…Blood castle event

βœ…Devil Square Event

βœ…Chaos Castle Event

βœ…Illusion temple event

βœ…Online lottery event

βœ…Custom drop event

βœ…Mini Castle Siege (everyday)

βœ…Team vs Team event

βœ…Guild vs Guild event

βœ…Battle Royale event

βœ…Pvp Championship event

βœ…Marathon event

βœ…Pandora Event

==========================================

25.04.2024
Hero
Knight
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Wizard
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Elf
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
M. Gladiator
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Dark Lord
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Summoner
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Knight
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Wizard
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Elf
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
M. Gladiator
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Dark Lord
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Summoner
The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Knight
Hero
Wizard
Hero
Elf
Hero
M. Gladiator
Hero
Dark Lord
Hero
Summoner
Hero
Knight
Hero
Wizard
Hero
Elf
Hero
M. Gladiator
Hero
Dark Lord
Hero
Summoner
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